This is the THAT'S RICH column (by Richard Lefko) from the May, 1990 MOAUG newsletter, titled "Memory Intensive" 
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     I've just received some great new entertainment software from the good folks at PHOENIX 2000!
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     U-MATCH-EM is a concentration-type memory matching game.  Players alternate turns flipping over two tiles on a very colorful playing field consisting of 40 tiles in all.  If the two exposed tiles match they are removed and the player gets a point and another turn.
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     U-MATCH-EM comes on a self-booting medium. One or two may play and in the single player option your opponent is ADAM.  All game play is accomplished by using the game controllers, either or both, or you may use the keyboard cursor and return keys.
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     After booting you are greeted by a PHOENIX 2000 message and then the main game play screen is loaded.  Here, you can choose between three different types of objects to match. These are: Alphabet shapes, Object shapes, and Abstract shapes.  Choosing any option takes you to a second option of standard or preview play.  Preview play allows the players to view the entire exposed game board for twenty seconds before they are covered with tiles.  After making either choice the tiles appear and the game is ready.  Pressing the escape key at any time will dump your current game and take you back to the game option screen.
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     I found this game to be FAR more challenging than I first thought it would be.  The alphabet shapes are probably the easiest to match mainly because they can be memorized and are familiar.  The abstract shapes were very hard to do and my wife Nancy and I had quite a few laughs trying to match them up.  Yes, she beat me!!
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     Don't let the simple concept behind U-MATCH-EM delude you into thinking it's not a challenge, because it WILL challenge you!
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     Super Parrot is another memory type game, very similar to SIMON.
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     After self-booting the game play screen appears.  The game play screen consists of four colored tiles with arrows on them pointing in the four compass directions.  Once again game play is accomplished with the hand controllers or the keyboard.
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     When Super Parrot starts you have two versions to choose from: ADD-A-NOTE and NEW NOTES.
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     In ADD-A-NOTE ADAM will sound a musical note and flash a color arrow on the screen.  You, in turn, play the note back by tapping the appropiate arrow key on the keyboard or by moving the joystick in the proper direction.  For each correct playback you give, one additional note is added, making an ever-increasing sequence of notes.  I got up to 26 on level 1 and it was tough!  Super Parrot will accomodate up to a 400 note sequence!  If you miss, ADAM will play back the sequence, slowly, twice.
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     The other option, NEW NOTES, will give you an entirely new sequence each time.  It is far more "memory intensive" than ADD-A-NOTE.
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     Each option has a slow, moderate, or fast note play speed option and each has nine levels of difficulty.
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     All in all, two simple but very challenging games and both require only a standard ADAM.
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     I highly recommend both games.  Each is $12.95, and available from:
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                                  PHOENIX 2000 
                                  P.O. BOX 1292
                                  KINGS MTN, NC
                                          28086
                                      

 

g the joystick in the proper direction.  For each correct playback you give, 
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