 x	E                                                                 S NOT TO PLAY!!!(But you can still play this Coleco game of course, unless thinking about its real life counterparts makes you ill...) 
 
SCORING 
Aggressor Eliminated 
InWARGAMES 
Based on the hit MGM/UA Movie! 
 
Defense Manual 
Captures all the heartstopping tension and excitement of the United Artists blockbuster movie! 
For a one player game, use the Coleco hand controllers. 
For a two player game, use your Colecovision Roller Controller. 
 
RED ALERT 
You are the commander at NORAD defending the United States against an enemy attack. You have only minutes to make life or death decisions as you defend against enemy bombers, subs and missles. Every second counts. Race against the clock and the enemy to save the world from Doomsday. 
Your orders:Defend prime targets(cities and military bases) in the United States with the help of the NORAD defense computer. If your defense is successful, you stop the NORAD computer from launching an ICBM counterstrike that will surely result in the destruction of all mankind. 
War Games..is it a game, or is it real? (Heavy huh?) 
 
Defending the Country 
During a War Games campaign pressing certain buttons changes map displays or weapons control. 
Press a keypad button from 1-6 to display one of the six defense sector maps lettered A-F. 
Press button 8 to display the U.S. Strategic Map(All Sectors) 
 
Press button * to control either Satellite or Sub Patrol Defense. If your chosen defense doesnt appear, press * keypad button again. 
Press button # to scramble interceptor jets. If the INterceptor is not the one you want, press # button again. 
Press Kaypad Button 0 for readiness of ABMS. 
When a weapon system is selected, the targeting cross hairs appear on the Defense Sector Map. 
Note:Buttons 7 and 9 have no function during game play. 
 
Right Side button-(Selection Button)When defending with interceptor jets, press the selection button to switch to a different interceptor. 
Left Side Button-(Activation Button)Press this button to activate the defense chosen. Defenses Activated 
Sub Patrol-starts moving to the cross hairs. 
Interceptor Jets-starts moving to the cross hairs. 
ABMs:launches missiles towards the cross hairs. 
Satellite:fires the satellite's particle beam toward the cross hairs. 
Note you may also switch interceptors by pressing the Interceptor button(#) 
 
Two-Commander Campaign 
Use Roller Controller for a team effort lead by a Strategic Commander and assisted by a Field Commander.. To conduct a successful defense, the commanders must co-oridnate their actions during the campaign. 
 
The Strategic Commander removes the hand controller from the well. The Field Commander uses the action buttons and the roller ball. 
Silde the mode switch to joystick mode 
the Strategic Commander uses the keypad buttons only. 
3. The Field Commander spins the roller ball to move the cross hairs to intercept the enemy. 
The Field Commander presses either the left top or right bottom action buttons to activate the weapons system. 
The Field Commander presses eithere the right top or left bottom action button to switch to a different interceptor jet. 
PRACTICE DRILLS 
Just as NORAD holds test drills, so should you. Before waging your first real WAR GAME, play a few games and practice with each weapons system. Take time to learn how the controls work and how each defense is used. Once youve practiced a few times intercepting the enemy will become easier as will the step by step order of using your defenses. Then wage your first War Game campaign with confidence. 
You hold the fate of the United States-possible the world-in your hands. Can you save the world from Doomsday? 
 
Press U.S. Strategic Map Keypad Button to display the U.S.  Map on your monitor or tv.(Button 8) 
Decid which Defense Sector(A-F) is in the greatest Jeopardy(Buttons 1-6) Then press the correct button to display that sector. 
A=Pacific Northwest 
B=Midwest and Plains States 
C=New England 
D=Southwest 
E=Midwest and Gulf States 
F=Southeast 
UNDER ATTACK 
All the United States defensive weapons appear on the sector maps in blue. Anything that appears on the map in white means you're under atttack. Get defenses ready. 
Choose Your Weapons 
Use your defenses to protect the sector. Once a defense is initiated, immediately choose another sector to protect. The Norad Computer carries out your orders, freeing you to protect another sector. 
You can defend the United States using four defenses. Sub Patrols, AMBs, Interceptor Jets and Satellites. Each Defense Sector will not contain all of the defenses. Each defense is set in motion in the same step by step order. 
1. Choose weapon by pressing correct keypad. 
2.Press control stick or roller ball to move cross hairs to intercept enemy. 
3.Acttivate your defense by pressing Activation Button(left side button) 
 
CONDITION RED 
To the right of the map area is an indicator that displays the current Defense Condition or DEFCON for each of the six defense sectors and the total defcon for the entire U.S.  Constantly monitor all sector defcons and total defcon status. When any sector defcon turns red, that sector is under attack. When the sector defcon is gray, that sector is no longer under attack.
A total defcon of 5 is peace.
A total defcon of 1 indicates Counterstrike. 
Dont let the total defcon drop to 1. If it reaches 1 the counterstrike countdown starts at 60 seconds and you must do everything you can to raise its level back up. If the counterstrike countdown reaches zero, the NORAD computer automatically launches an ICBM strike that results in the nuclear destruction of the Earth. Remember also, to keep an eye on the Time Reamining. This shows how long you have to wage your campaign. Dont let time slip through your fingers. 
 
The NORAD computer alerts you to the readiness status of your chosen defense. If the weaponry is operations the computer sends you a ready message, likewise, when a defense is NOT operational, a message tells you so. 
 
STRATEGY AND TACTICS 
Note-Your selected weapon must contact the incoming enemy to eliminate that enemy. 
Sub Patrols-All Secotrs except B have Sub Patrols. Us subs can be used only against enemy subs. 
Interceptor Jets-All Defense Sectors have SAC bases from which you can scramble jets. They can be scrambled against both enemy missles and bombers. 
 
ABMS- Sectors A, B, and E have ABM bases. ABMs can only be launched against enemy missles. Additional ABMS cant be launched from a sector if other sector ABMs are still in flight. 
Satellite-The satellites particle beam is effective against every enemy weapon. Press keypad button Satellite/Sub until the Satellite Ready message appears on your monitor. The satellite is the most powerful weapon in your arsenal. WHen its ready for use, make it your first line of defense. 
 
Tactical Hints From NORAD 
The aggressor attacks most intensely from the North. Direct your defense to the northern sectors first. 
Enemy bombers move very slowly, so defend against incoming enemy missles first. Then conduct a mopping up operation against the enemy bombers. 
If you fail to intercept an enemy sub with your Sub Patrol, switch immediately to interceptor jet defense. 
 
AFTERMATH: WHAT CAN HAPPEN 
 
Cease-fire-Everyone in the control room breathes a sigh of relief. You singlehandedly bought enough time for diplomats to negotiate with the aggressor. 
Counterstrike-You couldn't quite pull it off. The attack was just too fierce. The counterstrike countdown started and things started to snowball. You couldn't stop the NORAD computer from launching the ICBM counterstrike. However, unlike real GLOBAL THERMONUCLEAR WAR, you can try to save the world, again and again. 
 
WAR GAMES DEBRIEF 
War Games is a simulation of a nuclear strike. Some terms used here are different from those actually used by NORAD.  The weaponry and strategy were designed to enhance the simulations and make it challenging and exciting. 
However, WAR is NEVER really FUN. This game is not an endorsement for WAR or violence. ATTENTION GLOBAL GOVERNMENTS!!DO NOT, REPEAT DO NOT, TRY THIS GAME FOR REAL AT HOME!!!RESULTS COULD BE EARTH SHATTERING!!(Literally) 
 
REMEMBER...THE ONLY WINNING MOVE IS NOT TO PLAY!!!(But you can still play this Coleco game of course, unless thinking about its real life counterparts makes you ill...) 
 
SCORING 
Aggressor Eliminated 
Incoming Missles.....10,000 Strike Points 
Enemy Sub............50,000 Strike Points 
Enemy Bomber.........50,000 Strike Points 
 
GOOD GUYS FINISH FIRST 
If you're successful, youll earn these end of the campaign bonuses 
Cities Saved Bonus-# of cities saved times your challenege level times 3,000,000. 
Military Bases Saved-# of bases saved times 1,000,000. 
 
The Fun Of Discovery 
Sorry, but there is no fun in discovering new ways to nuke the world. We got too many already... 
Have Fun!!!As much fun as you can have thinking about the destruction of all known life on the planet that is...C'est La Vie, Mon Ami.... 
me is not an endorsement fo
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