Here is a newsletter I happened to run across and had never 
heard of.  It apparently had NO CONNECTION to the later company
called ADAM CONNECTION run by Steve Major in New York.  I 
could only find 2 issues, whether there were more I don't know;
but here are the first two issues in their entirety.  The news-
letter originated during the later period of ADAM'S popularity,
when the ADAM was being attacked from all sides and Coleco finally
through in the towel and abandoned the ADAM.  From the address
on the newsletter (Patterson, N.C.), I wonder IF the newsletter
had any connection to the organizatin later to come on the ADAM
acene as Nibbles and Bits / Digital Express ????...   The only
clue to it's origin comes in a letter to the members with ( or
just prior to) issue # 2 and carries the name of Barry Younce
on the byline......any longtime ADAMites out there recall the
fellow???????     - Editor 

*****************************************************************

                     ADAM CONNECTION NEWSLETTER

                         VOLUME 1 NUMBER 1
                           NOVEMBER 1984


INTRODUCTION

    International Computing is making a large investment in the
software future of the ADAM FAMILY COMPUTER SYSTEM. We are working
on software products at both the assembly and basic language level,
as well as both serious and entertainment oriented. We are stri-
ving to become leaders in the software field for the ADAM. To
achieve this goal, we need your support!

    One of the problems that developers of software have is that
it takes a lot of initial time and money to create the product
before any revenue from its sale is generated. All too often
when it is finished, customers are not familiar with the develop-
ment cycle for software and perceive that that is what the product
cost. NOT TRUE!!

    If we can't make enough sales because people are stealing
copies of our products, we will not continue to put our efforts
into developing products for the ADAM. So the bottom line is
simply this: Respect the copyright of software and do your part
by not giving away or accepting copies of software that is offered
for sale.


LICENSE

    Programs contained on THE ADAM CONNECTION digital data pack
are copyrighted by International Computing. Copies of the pro-
grams may not be made except for the PERSONAL USE OF THE ORIGINAL
PURCHASER. These rights are non-transferable. The programs are
expressly intended for the personal use of the original purchaser
and it is expressly forbidden to use the programs in a rental,
leasing, or exchange program of any kind without the written
permission of international Computing.


WARRANTY INFORMATION

    All Internationa1 Computing computer  programs are sold on
an as is basis without warranty. International Computing shall
have no 1iability or responsibility to consumer or any other per-
son or entity with respect to liability , loss or damage caused
or alleged to be caused directly or indirectly by computer pro-
grams sold by International Computing.

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THE ADAM CONNECTION November 1984                          Page 2


    If the digital data pack should become unusuable for any
reason, within sixty days of purchase, International Computing
will replace it free of charge if the original and the dated
invoice is returned post paid. If after sixty days, the date
pack should become unusuable for any reason, International Com-
puting will replace it if the original is returned post paid for
a charge of $3.00. International Computing will exchange data
pack versions of our software for diskette versions, if the
original data pack is returned post paid for a nominal charge
of $6.00, We will gladly assist the customer with any problems
encountered in understanding or using our computer programs.


Hello fellow keyboard pouncers! Welcome to the first issue of
THE ADAM CONNECTION! We hope that you will enjoy this issue and
the many programs that we have in store for you!

A look at this issue's catalog should show that we have eight
exciting programs for your enjoyment! Type [[CATALOG) after 
booting SmartBASIC and inserting your ADAM CONECTION digital 
data pack.

         Volume: CONNECTION
           *A COVER
           *A CALLERY
           *A JUkEBOX
           *A WINDCHILL
           *A CAPER
           *A BOOKMASTER
           *A TIMEPIECE
           *A BLAST

The above should appear, showing you the file names for the pro-
grams contained on the digital data pack. You can load them in
any order, or you can follow these instructions step-by-step.


                                                  Program: COVER I

Each issue of THE ADAM CONNECTION will contain a cover program.
The cover program will consist of a short lo-res or hi-res ani-
mation sequence or a musical tune, along with our disclaimer and
copyright notices,

COVER 1 contains a short lo-res animated sequence of a spaceship
docking with a space station to re-fuel, complete with sound
effects!

If you have written an animated sequence, or you have anything
that would be fitting to include with our cover program, submit
it to us. We'll pay you for submissions that we use, and even
if we don't use your program, we'll refund your shipping costs,

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THE ADAM CONNECTION November 1984                          Page 3


                                                Program: GALLERYl

Each issue of THE ADAM CONNECTION will contain ART GALLERY. ART
GALLERY will contain hi-res displays and digitized drawings sub-
mitted by our readers. After loading the program, the menu
should lead you step-by-step in using the program.

Be sure to read the submission info by pressing SmartKEY IV at
the main menu. ART GALLERY NEEDS YOUR SUBMISSIONS!

                                               Program: JUKEBOX

Each issue of THE ADAM CONNECTION will. contain JUKE BOX.
JUKE BOX will contain several computer rendi Lions of your 
favorite musical selections.

JUKE BOX contains three exciting sound effects for you to use
in your own programs. Lines 130-150 contain the data required
to make the sound effects, while the actual programs required
to make the sound effects are contained in:

        SOUND EFFECT1: Lines270-310
         SOUND EFFECT2: Lines330-370
         SOUND EFFECT3: Lines390-410

Bsure to press SmartKEY IV to read over the submission info.
JUKE BOX NEEDS YOUR SUBMISSIONS! We'll make the $100.00 offer
even better: Submit a recent rock song that plays for three
Minutes or more in three voices and we'll send you $100.00 plus
give you the next three issues of THE ADAM CONNECTION absolutely
free! A total value of more: than $130.00!

                                               Program: WINDCHILL
                                                         TECHNIQUE

Now you have a way to determine just how cold you will be on those
frosty winter mornings. WINDCHILL FACTOR does it all for you
in both U.S. and METRIC systems.

Lines 10-50 contain the copy~right notices. Lines 60-190 put the
menu on the screen and control the systen to be used: U.S. or
Metric. Lines 200-340 ask you to input the outside temperature
and the wind velocity. Lines 350-480 contain the equations to
figure out the wind chill factor and the outside conditions.
Lines 490-620 print the weather report on the screen and return
you to the main menu. Line 999 clears- the screen and ends the
program. Line 1000 contains a subroutine to center phrases on
your TV or monitor screen.

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THE ADAM CONNECTION November 1984                           Page 4


Show your friends that your ADAM is also a weather reporter!

                                                  Program: CAPER
                                                    ENTERTAINMENT

In THE GINGERBREAD CAPER you join Hansel and Gretel who, as always,
are lost in the forest, Your decisions take the story to the
end. There aren't too many tricks in THE GINGERBREAD CAPER since
it is geared to the younger members of your fauiily who use the
ADAM.

THE GINGERBREAD CAPER is meant to show you how a story can be
set up to make different choices result in different events.
The program itself is programmed in the linear method because-
you move through the story in a straight line - most of the time,
It takes up a lot of room for~the few decisions and small amount
of action it provides. However, it is a very good style to use
if you are just starting to program ad ventures.

Note that lines 180-320 draw the cute hi-res title screen for
the program using simple mathematical functions such as SINE and
COSINE. The eyes and nose are drawn using the DRAW, SCALE, and
ROT commands.

                                              Program: BOOKMASTER
                                                        HOME/HOBBY

Keep track of your books with BOOK MASTER, a homebrew librarian.
BOOK MASTER files you books with nine data fields that you input
by pressing SmartKEY I at the main menu: Book title, book author,
book subject, publisher and date, ISBN number, library of congress
number, date bought, and the approximate value of the book.

The program does not edit each field for the suggested maximum
length. The more characters you use, however, the faster you
will use up your available memory. Lines 110 and 130 clear the
variables and dimension the fields for at least fifty books.
However, you can store 100 or more books on your present ADAM
system, and more than 200 when the 64K Memory Expansion becomes
available.

The key to the book inventory file is the book number field,
used while adding or changing records. Code the Book Number 
value as you like. You could use a sequential number, an alpha-
numeric code to distinguish hardback books from paper backs, a 
coding system to identify location by room, shelf and position, 
or a combination of all these examples. The file building routine
is lines 1000 1300. Note that the file building routine allows 
you to add records after a file is loaded into memory from digi-
tal data pack.  When inputing the date purchased, you must input 
it as MMDDYY, since this is a numeric variable. (Ex: 040484 for 
April 4, 1984,

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THE ADAM CONNECTION November 1984                           Page 5


You can search the book records in memory by Book Number (lines
2240-2420), by Book Title (lines 2430-2570), and by Book Subject
(lines 2580-2730).

When search by Book Number, the number must match one in memory
exactly or a prompt will return you to the main menu. The other
two search routines do not require the entire title or subject.
Each routine compares the title or suject to the ieftjnost 
characters entered. After the first records to meet the criteria
is displayed, the program prompts for another search argument. 
If you press [[RETURN] the program uses the previous argument 
to search through the remainder of the file for another match.

Lines 480-700 saves the book inventory on digital data pack.
When a Book Number equals End the routine ends.

Lines 710-980 loads a book inventory file from digital data pack.
If this routine finds a book value equal to zero or a book number
equal to End the routine ends. After the file is loaded into
memory. the program displays the amount of free memory available.

A simple routine to total the value of all books in memory is
in lines 1680-1860.

Lines 1310-1670 contain the routine to change any data for a book
in memory. If you enter a valid Book Number you will be prompted
to enter a number for the field to be changed. After the changed
data field value is displayed you will be asked if it is correct.
If so, you must type [Y] or [N] in capitals or the program will
not respond to your input. Afterwards, you can enter another
Book Number or return to the main menu.

The printing routine is in lines 1870-2230, 4000-4150. The pro-
gram prints 55 lines per page, allowing ten to eleven books on
each page. When the routine compleLes printing the file currently
In memory, it prompts you if you wish to load and print additional
hook inventory files on digital data pack.

Note that at any main menu or prompt, you can press [ESCAPE/WP]
to exit the program. After doing so, you will be prompted to
save the file to digital data pack if you haven't done so. If
you have, press [ESCAPE/WP] again to end the program.

If you should run into a SYNTAX ERROR, 1/0 ERRORS, or exit the
program by mistake. you can type [GOTO 140] to re-enter the pro-
gram without losing any entered data.

We hope that you find BOOK MASTER useful, and that you learn a
few programming techniques from the program itself.

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THE ADAM CONNECTION November 1984                          Page 6


A disk version of BOOK MASTER will be marketed by international
Computing early next year containing enhanced features, However,
the version that you have in your hands Can be easily upgraded
to disk when the ADAM disk drives become available and we will
have the enhancements right here in a future issue of THE ADAM
CONNECTION.

                                               Program: TIMEPIECE
                                                       HOME/HOBBY

Did you know that your ADAM can tell time? With TIME PIECE, your
ADAM becomes an accurate desk clock!

Upon running TIME PIECE, you are asked to input the correct time
as HH MM SS. If the time is twenty minutes after seven (7:20),
then enter [07 20 00].

TIME PIECE is accurate to within (plus or minus) five seconds
an hour. However, you can change the timing function in line
80 (T=987).

Add an hourly chime or make TIME PIECE an alarm clock if you wish.

                                                   Program: BLAST
                                          GRAPHIC/SOUND TECHNIQUE

We thought that we would end the first issue of THE ADAM CONNECTION
with a blast, so the last program in this issue is BLAST!

The program should draw random lines on the screen while making
the noise of a firecracker going through the air.


We here at International Computing hope that you enjoyed the first
issue of THE ADAM CONNECTION as much as we did putting it together.
What does the future have in store for you? In the next issue,
we'll have another mini adventure entitled TREASURE TROVE. We
also have THE GRAY ELECTRONICS GROUP working on an arcade game
for you called SPACE CASTLES. We also have a tot of other feature
programs planned for the next issue, so stay tuned.

If you have any suggestions, questions, comments, or enhancements
to our programs. send them to us. We'll print questions and
enhancements right here in this newsletter companion for THE ADAM
CONNECTION.

Do you have any programs that you have written for the ADAM?
Educational and entertainment games, home and business programs,
graphics arid music programs - are needed for TilE ADAM CONNECTION.
We'll pay you from $5O.OO-$150.OO for programs that we use here
in THE ADAM CONNECTION. Even if we decide not to use your program,
we'll promptly refund your shipping costs. You can't lose by
submitting your programs now! In fact, all programs submitted
become eligible for the ADAM PROGRAMMING CONTEST to begin later
this year, with a grand prize of $500.00!


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