GRABFONT DOCUMENTATION:
----------------------

'GRABFONT' was put together by Sol Swift and D.E.I.  Revised in 
92 by Pat Herrington.  This latest revision done in 93, is by Bob 
Sebelist......

This is a very simple program for transforming graphics into font 
sets.  I can see this statement has just brought on alot of 
questioning looks.  There are many uses for this type of 
font/picture sets.  One is the screen which you will be looking 
at on booting this disk.  Sol had a tremendous amount of small 
utilities that he used to manipulate files and screen images 
with.  In his newest programming, 'GoDOS', the ICONs are nothing 
more than several fancy font sets.

Want to do a screen presentation without going into one of the 
graphics modes? Use a font set presentation instead.

HOW DOES IT WORK?
-----------------

With this disk is a PowerPAINT graphics file called; "TEMPLATE".  
This file will show you how to set up the graphics work you want 
to transform.  Your picture file is then saved as a 'SmartPAINT' 
picture.  This is because the font set will be made from the main 
single picture file with the designation of [.HRP].  The other 
three files aren't used for this process.  The first three lines 
of the HRP picture portion will be transformed into the font set 
of your own choosing.

This program will set-up the header for the font file you will be 
making.  Then it will save the proper amount of transformed 
memory.  There is little for you to do while the program works.  
You MUST provide drive information and file name information.  
And of course, a file to be transformed.  By telling the program 
what file to use, where to find it, where to store it, and what 
to call it, the program will dutifully carry-out your command.

This program set-up is merely an example of what the program 
itself can do.  It has been extravagantly displayed for the sole 
purpose of archival storage.  (It's hard to lose a good looking 
program.) Plus again, the program display is an example of its' 
own usage.

THE DATA STATEMENTS:
-------------------

There are two (2) DATA portions within the program.  The first 
places its' following DATA (small font file) into the VRAM.  This 
information is 'INVERSE' fonts.  These are used to provide for 
the presentation screen.  Another example of this can be found on 
your ADAM PROGRAMMING GUIDE Utility Disk.  A program called; 
"G.T.M.".  This is another means of using this program to produce 
picture font sets.  

The second DATA portion of this program is the 'HEADER' for your 
font file.  It is placed at the start of the file to be SAVED.  
As you can see, it is placed at 56320 in RAM.  Your font file 
will be saved starting at this address when the time comes.

As for the file making itself, it is merely a swapping of bytes 
from one place to another using the proper mathematics for the 
same.  Your picture portion will be read into RAM at 29696 like 
any other picture load.  The first three (3) lines are then read 
and moved into place above the HEADER in RAM at 56320.  Then your 
file is saved to media.

oper mathematics for the 
same